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Thursday, May 14 • 4:30pm - 5:30pm
Taking Games Seriously: Gamification as a Tool for the Modern Classroom LIMITED

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Limited Capacity seats available

Gamification is the use of game mechanics to increase involvement and participation in non-game contexts. Specifically, gamification can be crucial for the educator, as such a pedagogical tool can encourage and provide incentives for students to engage in the learning process. In fact, gamification has already been successfully implemented in other fields, most notably business, and research of gamification in education has already led to positive results. Coupled with technology, gamification can revolutionize the way in which educators engage with students in the classroom. Therefore, this session will focus on practical methods of gamification and how to implement it in order to produce a more involved student body. In doing so, gamification can reduce the burden on educators by encouraging students to take education into their own hands by properly piquing their curiosity for knowledge.

Speakers
avatar for Daniel Park

Daniel Park

Peace Corps - Costa Rica, Liceo de Nicoya, Guanacaste, Costa Rica
Daniel Park is a teacher at the Liceo de Nicoya in Nicoya, Guanacaste. He holds a Bachelors of Science degree in Journalism from California State University, San Luis Obispo, where he has won awards for graphic design and for an article about political corruption. He was awarded a... Read More →
avatar for María Navarro

María Navarro

Peace Corps - Costa Rica
Maria M. Navarro is a Peace Corps volunteer serving in the Canton of Nicoya in Costa Rica. She graduated with Honors from the University of California Santa Barbara, earning a B.A. in both Political Science and History- where she was awarded the A. Russel Buchanan Award for superior... Read More →


Thursday May 14, 2020 4:30pm - 5:30pm
Salón Santa Rosa 1rst Floor